I usually have two character saves on rpgs, because I like to switch back-and-fourth between a melt-you-face-mage and a smashy-smashy barbarian. On D2 I played almost exclusively as a necromancer. (That's right...I'M the one who needs those bodies, not you!). There is something so satisfying about raising a legion of skeletal pals to help you do your bidding. Throw in a bone wall here or there, a decent gemmed bow, and enjoy not getting decapitated by your foes. Boss fights are a little harder, however, and require many potions and TPs to narrowly escape death...but what's the fun of a game without risk and thrill?
Granted this game came out some ten-or-so years ago, and the graphics are a little lacking, but it is still in my rotation of games to replay. I mean come on, it's in the 2000 Guinness Book of World Records for the fastest selling game. Also, the Battle Chest version containing Diablo, D2, and the expansion: Lord of Destruction, is still available in stores with a $30 price tag; some games just never die...especially a decent fantasy mmorpg without a monthly subscription.
A side-note: This is not a chapter of the seemingly ever-popular nostalgia theatre rantings, but rather a 'why not?' post about something I've been turning over in my head for the past few days. I love a game that can take you back to a specific memory and bring comfort to you while you are crouching, contorting, and sweating for the 11th consecutive hour of a minimum-wage paint job. Gee Willikers, being AFK sucks!
-GIB

